top of page

Scroll Down For More Information

Unity 5, tablet game | November 2013 - July 2015

Feature_Graphic.png
  • Wrote and maintained all scripts for the game.

  • Architected all major mechanics like character movement, camera movement, Enemy AI and level streaming. 

  • Communicated with fellow artist and level designers

  • Functioned as sole bug fixer for the entirety of the project.

INDIVIDUAL CONTRIBUTIONS

​Programming pipelines were made for the following aspects of the game.

  • Player Controllers

  • Enemy AI

  • Collision Detection

  • Camera Controller

  • Game Manager

PROGRAMMING PIPELINES

GAME MECHANICS - Click on Image to see code samples.

Movement And Camera Follow

Jump

Shoot

Push

Ground Enemy

Flying Enemy

(610)-714-1741

  • linkedin

©2025 by Dharmik Dave.

bottom of page